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https://hdl.handle.net/20.500.14094/0100495856
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19
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2025-05-21
14:48 集計
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0100495856 (fulltext)
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2.69 MB
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メタデータID
0100495856
アクセス権
open access
出版タイプ
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タイトル
Subjective Evaluation of Generative AI-Driven Dialogues in Paired Dyadic and Topic-Sharing Triadic Interaction Structures
著者
Abe, Kaori ; Quan, Changqin ; Cao, Sheng ; Luo, Zhiwei
著者名
Abe, Kaori
著者ID
A1010
研究者ID
1000000749898
KUID
https://kuid-rm-web.ofc.kobe-u.ac.jp/search/detail.html?systemId=af361d61575aed42520e17560c007669
著者名
Quan, Changqin
全, 昌勤
ゼン, ショウキン
所属機関名
システム情報学研究科
著者ID
A2219
研究者ID
1000060817758
ORCID
0000-0003-2494-6629
KUID
https://kuid-rm-web.ofc.kobe-u.ac.jp/search/detail.html?systemId=c40186acc61ca978520e17560c007669
著者名
Cao, Sheng
曹, 晟
ソウ, セイ
所属機関名
システム情報学研究科
著者ID
A0954
研究者ID
1000070242914
KUID
https://kuid-rm-web.ofc.kobe-u.ac.jp/search/detail.html?systemId=bfeb2452f2e7fe9d520e17560c007669
著者名
Luo, Zhiwei
羅, 志偉
ラ, シイ
所属機関名
システム情報学研究科
言語
English (英語)
収録物名
Applied Sciences
巻(号)
15(9)
ページ
5092
出版者
MDPI
刊行日
2025-05-03
公開日
2025-05-19
抄録
As the linguistic capabilities of dialogue systems improve, the importance of how they interact with humans and build trustworthy relationships is increasing. This study investigated the effect of interaction structures in a generative AI-driven dialogue system to improve relationships through interactions. The dialogue system communicated with subjects in natural language via voice and included a facial expression function. The settings of dyadic and triadic interaction structures were applied to the system. The one-to-one dyadic interaction and triadic interaction with joint attention to a topic were designed following the developmental stages of children’s social communication ability. Subjective evaluations of the dialogues and the system were conducted through a questionnaire. As a result, positive evaluations were based on well-constructed structures. The system’s inappropriate behavior under failed structures reduced the quality of the dialogues and worsened the evaluation of the system. The interaction structures in the system settings needed to match the structures intended by the subjects, whether the structures were dyadic or triadic. Under the matching and successful construction, the system fully demonstrated its dialogue capability and behaved pleasantly with the subjects. By switching interaction structures to adapt to users’ demands, system behavior becomes more appropriate for users.
キーワード
dialogue system
generative AI
human–computer interaction
dyadic interaction
triadic interaction
interaction structure
subjective evaluation
カテゴリ
システム情報学研究科
学術雑誌論文
権利
© 2025 by the authors. Licensee MDPI, Basel, Switzerland.
This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license
関連情報
DOI
https://doi.org/10.3390/app15095092
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資源タイプ
journal article
eISSN
2076-3417
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